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Players will have to be mindful of power allocation when it comes to their ships. "Your speed and turning rates are directly tied to the amount of power that you've allocated for those systems," said CrypticZinc. "You put more Talisman Gold energy into engines, and you move faster. You put more towards the auxiliary and you turn quicker (Amongst other things.)
Part of the reason for the lack of ability to warp away while in combat is to keep escape from being too easy. "We're trying to balance the combat so that, if you get in over your head (like I sometimes do when I didn't expect the cloaked birds of prey) you can still run away," explained CrypticZinc. "Escape should be easy, but not game-able."
Another poster wanted to know if warp could be engaged while a ship was in combat. "No. No warp in combat," said CrypticZinc. "
I know that combat takes place in warp sometimes in the shows and movies. We wanted to be able to give you a sense of place and positioning in combat, I can only theoretically imagine what combat at warp would look like."
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